Subscribe to continue reading
Become a paid subscriber to get access to the rest of this post and other exclusive content.
Become a paid subscriber to get access to the rest of this post and other exclusive content.
Fitness is one of the most robust categories under discussion, across Augmented Reality and Virtual Reality devices. For whom does this movement level merit the moniker “fitness”? And what timeline are we working with to see the sweeping adoption of fitness via spatial computing (the term widely known now due to Apple’s Vision Pro announcement and curving of the terms VR / AR / MR collectively)?
I’m seeing new unlocks particularly as it relates to the comfort of the device, spatial awareness afforded due to camera passthrough, and greater respect for ergonomic polish among developers.
This post presents a TEDx talk threading through the connected research topics of games, neuroscience, vr as an input device, and BCI.
For my Machine Learning class project, I decided to look at whether or not we can refine images by using techniques for visualizing what a Convolutional Neural Network (CNN) trained on an image recognition task has learned.
from Pocket
via Did you enjoy this article? Then read the full version from the author’s website.